<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="productionPoint" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_storeItem_WarehouseM1</name>
        <functions>
            <function>$l10n_function_WarehouseM1</function>
        </functions>
        <image>Warehouse/store_WarehouseM.dds</image>
        <price>250000</price>
        <dailyUpkeep>170</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>silos</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>silos</tab>
        </brush>
        <vertexBufferMemoryUsage>415744</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>118016</indexBufferMemoryUsage>
        <textureMemoryUsage>17956864</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>Warehouse/WarehouseM.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30" >
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    <infoTrigger triggerNode="infoTrigger"/>

    <hotspots>
        <hotspot type="UNLOADING" linkNode="unloadingMarker" teleportNode="teleportNode" />
    </hotspots>
	
	<dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0" linkNode="hangerSwitch" filename="$data/shared/assets/lights/rudolfHormann/powerSwitch.i3d" />
    </dynamicallyLoadedParts>
 
    <animatedObjects>
        <animatedObject saveId="hangers" >
            <animation duration="1.0">
                <part node="hanger11">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="-180 0 0"/>
                </part>
                <part node="hanger12">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="-180 0 0"/>
                </part>	
                <part node="hanger13">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="-180 0 0"/>
                </part>	
                <part node="hanger14">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="-180 0 0"/>
                </part>
                <part node="hanger21">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="180 0 0"/>
                </part>
                <part node="hanger22">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="180 0 0"/>
                </part>	
                <part node="hanger23">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="180 0 0"/>
                </part>	
                <part node="hanger24">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="180 0 0"/>
                </part>
            </animation>
            <controls triggerNode="hangerTrigger" posAction="ACTIVATE_HANDTOOL" posText="action_Pallets_act" negText="action_Pallets_dis" />
            <sounds>
                <moving linkNode="hangers" template="woodBigDoorLoop" />
                <posEnd linkNode="hangers" template="metalDoorsOpen" />
                <negEnd linkNode="hangers" template="metalDoorsClose" />
            </sounds>
        </animatedObject>
    </animatedObjects>
 
    <lights>
        <group weatherRequiredFlags="NIGHT" />

        <sharedLight filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight.xml" linkNode="linkedLight1" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight.xml" linkNode="linkedLight2" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight.xml" linkNode="linkedLight3" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight.xml" linkNode="linkedLight4" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight.xml" linkNode="linkedLight5" groupIndex="1"/>
        <sharedLight filename="$data/shared/assets/lights/lizard/buildings/industrialWallLight.xml" linkNode="linkedLight6" groupIndex="1"/>
        
        <realLights>
            <low>
                <light node="realLightsLow" groupIndex="1"/>
            </low>
            <high>
                <light node="realLightsHigh" groupIndex="1"/>
            </high>
        </realLights>
    </lights>

    <productionPoint supportsPallets="true">
        <productions sharedThroughputCapacity="false">
			<production id="boards" name="$l10n_fillType_boards" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BOARDS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BOARDS" amount="1" />
                </outputs>
            </production>			
			<production id="planks" name="$l10n_fillType_planks" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="PLANKS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="PLANKS" amount="1" />
                </outputs>
            </production>			
			<production id="prefabWall" name="$l10n_fillType_prefabWall" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="PREFABWALL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="PREFABWALL" amount="1" />
                </outputs>
            </production>			
			<production id="woodbeam" name="$l10n_fillType_woodBeam" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="WOODBEAM" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="WOODBEAM" amount="1" />
                </outputs>
            </production>			
			<production id="fabric" name="$l10n_fillType_fabric" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="FABRIC" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="FABRIC" amount="1" />
                </outputs>
            </production>			
			<production id="clothes" name="$l10n_fillType_clothes" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CLOTHES" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CLOTHES" amount="1" />
                </outputs>
            </production>					
			<production id="cement" name="$l10n_fillType_cement" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CEMENT" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CEMENT" amount="1" />
                </outputs>
            </production>			
			<production id="barrel" name="$l10n_fillType_barrel" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BARREL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BARREL" amount="1" />
                </outputs>
            </production>			
			<production id="bucket" name="$l10n_fillType_bucket" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BUCKET" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BUCKET" amount="1" />
                </outputs>
            </production>			
			<production id="bathtub" name="$l10n_fillType_bathtub" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BATHTUB" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BATHTUB" amount="1" />
                </outputs>
            </production>			
			<production id="furniture" name="$l10n_fillType_furniture" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="FURNITURE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="FURNITURE" amount="1" />
                </outputs>
            </production>			
			<production id="cartonroll" name="$l10n_fillType_cartonRoll" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CARTONROLL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CARTONROLL" amount="1" />
                </outputs>
            </production>			
			<production id="paperroll" name="$l10n_fillType_paperRoll" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="PAPERROLL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="PAPERROLL" amount="1" />
                </outputs>
            </production>			
			<production id="wool" name="$l10n_fillType_wool" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="WOOL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="WOOL" amount="1" />
                </outputs>
            </production>			
			<production id="egg" name="$l10n_fillType_egg" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="EGG" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="EGG" amount="1" />
                </outputs>
            </production>		
			<production id="honey" name="$l10n_fillType_honey" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="HONEY" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="HONEY" amount="1" />
                </outputs>
            </production>			
			<production id="flour" name="$l10n_fillType_flour" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="FLOUR" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="FLOUR" amount="1" />
                </outputs>
            </production>			
			<production id="riceflour" name="$l10n_fillType_riceFlour" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="RICEFLOUR" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="RICEFLOUR" amount="1" />
                </outputs>
            </production>			
			<production id="bread" name="$l10n_fillType_bread" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BREAD" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BREAD" amount="1" />
                </outputs>
            </production>			
			<production id="cake" name="$l10n_fillType_cake" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CAKE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CAKE" amount="1" />
                </outputs>
            </production>			
			<production id="butter" name="$l10n_fillType_butter" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BUTTER" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BUTTER" amount="1" />
                </outputs>
            </production>		
			<production id="cheese" name="$l10n_fillType_cheese" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CHEESE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CHEESE" amount="1" />
                </outputs>
            </production>			
			<production id="sugar" name="$l10n_fillType_sugar" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SUGAR" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SUGAR" amount="1" />
                </outputs>
            </production>			
			<production id="cereal" name="$l10n_fillType_cereal" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CEREAL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CEREAL" amount="1" />
                </outputs>
            </production>			
			<production id="sunflowerOil" name="$l10n_fillType_sunflowerOil" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SUNFLOWER_OIL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SUNFLOWER_OIL" amount="1" />
                </outputs>
            </production>			
			<production id="canolaOil" name="$l10n_fillType_canolaOil" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CANOLA_OIL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CANOLA_OIL" amount="1" />
                </outputs>
            </production>			
			<production id="oliveOil" name="$l10n_fillType_oliveOil" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="OLIVE_OIL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="OLIVE_OIL" amount="1" />
                </outputs>
            </production>		
			<production id="riceOil" name="$l10n_fillType_riceOil" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="RICE_OIL" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="RICE_OIL" amount="1" />
                </outputs>
            </production>			
			<production id="raisins" name="$l10n_fillType_raisins" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="RAISINS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="RAISINS" amount="1" />
                </outputs>
            </production>			
			<production id="grapejuice" name="$l10n_fillType_grapeJuice" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="GRAPEJUICE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="GRAPEJUICE" amount="1" />
                </outputs>
            </production>			
			<production id="chocolate" name="$l10n_fillType_chocolate" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CHOCOLATE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CHOCOLATE" amount="1" />
                </outputs>
            </production>			
			<production id="strawberry" name="$l10n_fillType_strawberry" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="STRAWBERRY" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="STRAWBERRY" amount="1" />
                </outputs>
            </production>			
			<production id="lettuce" name="$l10n_fillType_lettuce" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="LETTUCE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="LETTUCE" amount="1" />
                </outputs>
            </production>		
			<production id="tomato" name="$l10n_fillType_tomato" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="TOMATO" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="TOMATO" amount="1" />
                </outputs>
            </production>			
			<production id="springOnion" name="$l10n_fillType_springOnion" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SPRING_ONION" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SPRING_ONION" amount="1" />
                </outputs>
            </production>			
			<production id="napaCabbage" name="$l10n_fillType_napaCabbage" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="NAPACABBAGE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="NAPACABBAGE" amount="1" />
                </outputs>
            </production>			
			<production id="chilli" name="$l10n_fillType_chilli" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CHILLI" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CHILLI" amount="1" />
                </outputs>
            </production>			
			<production id="garlic" name="$l10n_fillType_garlic" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="GARLIC" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="GARLIC" amount="1" />
                </outputs>
            </production>			
			<production id="enoki" name="$l10n_fillType_enoki" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="ENOKI" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="ENOKI" amount="1" />
                </outputs>
            </production>		
			<production id="oyster" name="$l10n_fillType_oyster" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="OYSTER" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="OYSTER" amount="1" />
                </outputs>
            </production>			
			<production id="potatochips" name="$l10n_fillType_potatoChips" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="POTATOCHIPS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="POTATOCHIPS" amount="1" />
                </outputs>
            </production>			
			<production id="preservedFoodCarrots" name="$l10n_fillType_preservedFoodCarrots" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="PRESERVEDCARROTS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="PRESERVEDCARROTS" amount="1" />
                </outputs>
            </production>			
			<production id="preservedFoodParsnip" name="$l10n_fillType_preservedFoodParsnip" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="PRESERVEDPARSNIP" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="PRESERVEDPARSNIP" amount="1" />
                </outputs>
            </production>				
			<production id="preservedFoodBeetRoot" name="$l10n_fillType_preservedFoodBeetRoot" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="PRESERVEDBEETROOT" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="PRESERVEDBEETROOT" amount="1" />
                </outputs>
            </production>			
			<production id="cannedpeas" name="$l10n_fillType_cannedPea" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CANNED_PEAS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CANNED_PEAS" amount="1" />
                </outputs>
            </production>		
			<production id="cementBrick" name="$l10n_fillType_cementBrick" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="CEMENTBRICKS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="CEMENTBRICKS" amount="1" />
                </outputs>
            </production>			
			<production id="spinachBag" name="$l10n_fillType_spinachBag" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SPINACH_BAGS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SPINACH_BAGS" amount="1" />
                </outputs>
            </production>			
			<production id="jarredGreenBean" name="$l10n_fillType_jarredGreenBean" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="JARRED_GREENBEAN" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="JARRED_GREENBEAN" amount="1" />
                </outputs>
            </production>			
			<production id="riceBag" name="$l10n_fillType_riceBag" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="RICE_BAGS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="RICE_BAGS" amount="1" />
                </outputs>
            </production>			
			<production id="riceBox" name="$l10n_fillType_riceBox" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="RICE_BOXES" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="RICE_BOXES" amount="1" />
                </outputs>
            </production>				
			<production id="roofPlate" name="$l10n_fillType_roofPlate" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="ROOFPLATES" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="ROOFPLATES" amount="1" />
                </outputs>
            </production>		
			<production id="rope" name="$l10n_fillType_rope" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="ROPE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="ROPE" amount="1" />
                </outputs>
            </production>			
			<production id="goatMilk" name="$l10n_fillType_goatMilk" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="GOATMILK" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="GOATMILK" amount="1" />
                </outputs>
            </production>			
			<production id="milk_bottled" name="$l10n_fillType_milk_bottled" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="MILK_BOTTLED" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="MILK_BOTTLED" amount="1" />
                </outputs>
            </production>			
			<production id="goatMilk_bottled" name="$l10n_fillType_goatMilk_bottled" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="GOATMILK_BOTTLED" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="GOATMILK_BOTTLED" amount="1" />
                </outputs>
            </production>			
			<production id="buffaloMilk_bottled" name="$l10n_fillType_buffaloMilk_bottled" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BUFFALOMILK_BOTTLED" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BUFFALOMILK_BOTTLED" amount="1" />
                </outputs>
            </production>			
			<production id="buffaloMozzarella" name="$l10n_fillType_buffaloMozzarella" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="BUFFALOMOZZARELLA" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="BUFFALOMOZZARELLA" amount="1" />
                </outputs>
            </production>		
			<production id="goatCheese" name="$l10n_fillType_goatCheese" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="GOATCHEESE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="GOATCHEESE" amount="1" />
                </outputs>
            </production>			
			<production id="riceRolls" name="$l10n_fillType_riceRolls" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="RICEROLLS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="RICEROLLS" amount="1" />
                </outputs>
            </production>			
			<production id="fermentedNapaCabbage" name="$l10n_fillType_fermentedNapaCabbage" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="FERMENTEDNAPACABBAGE" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="FERMENTEDNAPACABBAGE" amount="1" />
                </outputs>
            </production>			
			<production id="noodlesoup" name="$l10n_fillType_noodleSoup" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="NOODLESOUP" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="NOODLESOUP" amount="1" />
                </outputs>
            </production>			
			<production id="soupCansMixed" name="$l10n_fillType_soupCansMixed" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SOUPCANSMIXED" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SOUPCANSMIXED" amount="1" />
                </outputs>
            </production>			
			<production id="soupCansCarrots" name="$l10n_fillType_soupCansCarrots" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SOUPCANSCARROTS" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SOUPCANSCARROTS" amount="1" />
                </outputs>
            </production>		
			<production id="soupCansParsnip" name="$l10n_fillType_soupCansParsnip" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SOUPCANSPARSNIP" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SOUPCANSPARSNIP" amount="1" />
                </outputs>
            </production>			
			<production id="soupCansBeetroot" name="$l10n_fillType_soupCansBeetroot" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SOUPCANSBEETROOT" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SOUPCANSBEETROOT" amount="1" />
                </outputs>
            </production>			
			<production id="soupCansPotato" name="$l10n_fillType_soupCansPotato" cyclesPerHour="10" costsPerActiveHour="0">
                <inputs>
                    <input fillType="SOUPCANSPOTATO" amount="1" />
                </inputs>
                <outputs>
                    <output fillType="SOUPCANSPOTATO" amount="1" />
                </outputs>
            </production>	
	
        </productions>
		
        <sellingStation node="trigger" appearsOnStats="false" supportsExtension="false" hideFromPricesMenu="true" allowMissions="false">
            <unloadTrigger exactFillRootNode="unloadTrigger" aiNode="unloadingMarker" fillTypeCategories="PRODUCT ADDITIONALS" />
            <palletTrigger triggerNode="palletTrigger" aiNode="unloadingMarker" fillTypeCategories="PRODUCT ADDITIONALS" />
        </sellingStation>

        <loadingStation>
			<loadTrigger triggerNode="loadingTrigger1" fillLitersPerSecond="1000" dischargeNode="dischargeNode1" fillTypeCategories="PRODUCT ADDITIONALS" />
			<loadTrigger triggerNode="loadingTrigger2" fillLitersPerSecond="1000" dischargeNode="dischargeNode2" fillTypeCategories="PRODUCT ADDITIONALS" />
			<loadTrigger triggerNode="loadingTrigger3" fillLitersPerSecond="1000" dischargeNode="dischargeNode3" fillTypeCategories="PRODUCT ADDITIONALS" />
			<loadTrigger triggerNode="loadingTrigger4" fillLitersPerSecond="1000" dischargeNode="dischargeNode4" fillTypeCategories="PRODUCT ADDITIONALS" />
        </loadingStation>

        <storage isExtension="false" fillLevelSyncThreshold="50">
            <capacity fillType="BOARDS"               capacity="100000" />
            <capacity fillType="PLANKS"               capacity="100000" />
            <capacity fillType="PREFABWALL"           capacity="100000" />
            <capacity fillType="WOODBEAM"             capacity="100000" />
            <capacity fillType="FABRIC"               capacity="100000" />	
            <capacity fillType="CLOTHES"              capacity="100000" />
            <capacity fillType="CEMENT"               capacity="100000" />
            <capacity fillType="BARREL"               capacity="100000" />	 
            <capacity fillType="BUCKET"               capacity="100000" />	
            <capacity fillType="BATHTUB"              capacity="100000" />
            <capacity fillType="FURNITURE"            capacity="100000" />
            <capacity fillType="CARTONROLL"           capacity="100000" />
            <capacity fillType="PAPERROLL"            capacity="100000" />
            <capacity fillType="WOOL"                 capacity="100000" />															  
            <capacity fillType="EGG"                  capacity="100000" />
            <capacity fillType="HONEY"                capacity="100000" />	
            <capacity fillType="FLOUR"                capacity="100000" />															  
            <capacity fillType="RICEFLOUR"            capacity="100000" />	
            <capacity fillType="BREAD"                capacity="100000" />															  
            <capacity fillType="CAKE"                 capacity="100000" />
            <capacity fillType="BUTTER"               capacity="100000" />															 
            <capacity fillType="CHEESE"               capacity="100000" />
            <capacity fillType="SUGAR"                capacity="100000" />
            <capacity fillType="CEREAL"               capacity="100000" />    
            <capacity fillType="SUNFLOWER_OIL"        capacity="100000" />
            <capacity fillType="CANOLA_OIL"           capacity="100000" />
            <capacity fillType="OLIVE_OIL"            capacity="100000" />
            <capacity fillType="RICE_OIL"             capacity="100000" />
            <capacity fillType="RAISINS"              capacity="100000" />	
            <capacity fillType="GRAPEJUICE"           capacity="100000" />
            <capacity fillType="CHOCOLATE"            capacity="100000" />
            <capacity fillType="STRAWBERRY"           capacity="100000" />	 
            <capacity fillType="LETTUCE"              capacity="100000" />	
            <capacity fillType="TOMATO"               capacity="100000" />
            <capacity fillType="SPRING_ONION"         capacity="100000" />
            <capacity fillType="NAPACABBAGE"          capacity="100000" />
            <capacity fillType="CHILLI"               capacity="100000" />
            <capacity fillType="GARLIC"               capacity="100000" />															  
            <capacity fillType="ENOKI"                capacity="100000" />
            <capacity fillType="OYSTER"               capacity="100000" />	
            <capacity fillType="POTATOCHIPS"          capacity="100000" />															  
            <capacity fillType="PRESERVEDCARROTS"     capacity="100000" />	
            <capacity fillType="PRESERVEDPARSNIP"     capacity="100000" />															  
            <capacity fillType="PRESERVEDBEETROOT"    capacity="100000" />
            <capacity fillType="CANNED_PEAS"          capacity="100000" />															 
            <capacity fillType="CEMENTBRICKS"         capacity="100000" />
            <capacity fillType="SPINACH_BAGS"         capacity="100000" />
            <capacity fillType="JARRED_GREENBEAN"     capacity="100000" />  
            <capacity fillType="RICE_BAGS"            capacity="100000" />
            <capacity fillType="RICE_BOXES"           capacity="100000" />
            <capacity fillType="ROOFPLATES"           capacity="100000" />
            <capacity fillType="ROPE"                 capacity="100000" />
            <capacity fillType="GOATMILK"             capacity="100000" />	
            <capacity fillType="MILK_BOTTLED"         capacity="100000" />
            <capacity fillType="GOATMILK_BOTTLED"     capacity="100000" />
            <capacity fillType="BUFFALOMILK_BOTTLED"  capacity="100000" />	 
            <capacity fillType="BUFFALOMOZZARELLA"    capacity="100000" />	
            <capacity fillType="GOATCHEESE"           capacity="100000" />
            <capacity fillType="RICEROLLS"            capacity="100000" />
            <capacity fillType="FERMENTEDNAPACABBAGE" capacity="100000" />
            <capacity fillType="NOODLESOUP"           capacity="100000" />
            <capacity fillType="SOUPCANSMIXED"        capacity="100000" />															  
            <capacity fillType="SOUPCANSCARROTS"      capacity="100000" />
            <capacity fillType="SOUPCANSPARSNIP"      capacity="100000" />	
            <capacity fillType="SOUPCANSBEETROOT"     capacity="100000" />															  
            <capacity fillType="SOUPCANSPOTATO"       capacity="100000" />	
        </storage>
		
		<palletSpawner>
            <spawnPlaces>
                <spawnPlace startNode="palletAreaStart01" endNode="palletAreaEnd01"/>
                <spawnPlace startNode="palletAreaStart02" endNode="palletAreaEnd02"/>
            </spawnPlaces>
        </palletSpawner>

         <playerTrigger node="playerTrigger" />

    </productionPoint>

    <triggerMarkers>
        <triggerMarker node="warningStripes_in" />
        <triggerMarker node="warningStripes_out" />
        <triggerMarker node="playerTriggerMarker" filename="$data/shared/assets/marker/markerIconWrench.i3d" adjustToGround="true" />
        <triggerMarker node="unloadingMarker" filename="$data/shared/assets/marker/markerIconUnload.i3d" adjustToGround="true" />
        <triggerMarker node="loadingMarker" filename="$data/shared/assets/marker/markerIconLoad.i3d" adjustToGround="true" />
    </triggerMarkers>
	
    <solarPanels>
        <solarPanelsConfigurations title="$l10n_config_adds">
            <solarPanelsConfiguration name="$l10n_config_all" isActive="false" />
            <solarPanelsConfiguration name="$l10n_config_entry" isActive="false" >
                <objectChange node="props" visibilityActive="false"/>
            </solarPanelsConfiguration>
            <solarPanelsConfiguration name="$l10n_config_deko" isActive="false" >
                <objectChange node="hangers_small" visibilityActive="false"/>
            </solarPanelsConfiguration>
            <solarPanelsConfiguration name="$l10n_config_nothing" isActive="false" >
                <objectChange node="hangers_small" visibilityActive="false"/>
                <objectChange node="props" visibilityActive="false"/>
            </solarPanelsConfiguration>
        </solarPanelsConfigurations>
    </solarPanels>

    <i3dMappings>
        <i3dMapping id="clearArea1Start" node="0>1|0" />
        <i3dMapping id="clearArea1Width" node="0>1|0|0" />
        <i3dMapping id="clearArea1Height" node="0>1|0|1" />
        <i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
        <i3dMapping id="indoorArea1Start" node="0>3|0" />
        <i3dMapping id="indoorArea1Width" node="0>3|0|0" />
        <i3dMapping id="indoorArea1Height" node="0>3|0|1" />
        <i3dMapping id="testArea1Start" node="0>4|0" />
        <i3dMapping id="testArea1End" node="0>4|0|0" />
        <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>5|0" />
        <i3dMapping id="tipOcclusionUpdateArea1End" node="0>5|0|0" />
        <i3dMapping id="realLightsLow" node="0>6|0|0" />
        <i3dMapping id="realLightsHigh" node="0>6|0|1" />
        <i3dMapping id="linkedLight1" node="0>6|1|0" />
        <i3dMapping id="linkedLight2" node="0>6|1|1" />
        <i3dMapping id="linkedLight3" node="0>6|1|2" />
        <i3dMapping id="linkedLight4" node="0>6|1|3" />
        <i3dMapping id="linkedLight5" node="0>6|1|4" />
        <i3dMapping id="linkedLight6" node="0>6|1|5" />
        <i3dMapping id="trigger" node="0>7" />
        <i3dMapping id="unloadTrigger" node="0>7|0" />
        <i3dMapping id="loadingTrigger1" node="0>7|1" />
        <i3dMapping id="loadingTrigger2" node="0>7|2" />
        <i3dMapping id="loadingTrigger3" node="0>7|3" />
        <i3dMapping id="loadingTrigger4" node="0>7|4" />
        <i3dMapping id="dischargeNode1" node="0>7|5" />
        <i3dMapping id="dischargeNode2" node="0>7|6" />
        <i3dMapping id="dischargeNode3" node="0>7|7" />
        <i3dMapping id="dischargeNode4" node="0>7|8" />
        <i3dMapping id="palletTrigger" node="0>7|9" />
        <i3dMapping id="unloadingMarker" node="0>8|1" />
        <i3dMapping id="loadingMarker" node="0>8|2" />
        <i3dMapping id="warningStripes_in" node="0>8|3" />
        <i3dMapping id="teleportNode" node="0>8|4" />
        <i3dMapping id="playerTriggerMarker" node="0>8|5" />
        <i3dMapping id="playerTrigger" node="0>8|6" />	
        <i3dMapping id="warningStripes_out" node="0>8|7" />	
        <i3dMapping id="infoTrigger" node="0>9" />
        <i3dMapping id="palletAreaStart01" node="0>10|0" />
        <i3dMapping id="palletAreaEnd01" node="0>10|0|0" />
        <i3dMapping id="palletAreaStart02" node="0>10|1" />
        <i3dMapping id="palletAreaEnd02" node="0>10|1|0" />
        <i3dMapping id="hangerTrigger" node="0>11|0" />
        <i3dMapping id="hangers" node="0>11" />
        <i3dMapping id="hanger11" node="0>11|1" />
        <i3dMapping id="hanger12" node="0>11|2" />
        <i3dMapping id="hanger13" node="0>11|3" />
        <i3dMapping id="hanger14" node="0>11|4" />
        <i3dMapping id="hanger21" node="0>11|5" />
        <i3dMapping id="hanger22" node="0>11|6" />
        <i3dMapping id="hanger23" node="0>11|7" />
        <i3dMapping id="hanger24" node="0>11|8" />
        <i3dMapping id="hangerSwitch" node="0>11|9" />
        <i3dMapping id="hangers_small" node="0>12" />
        <i3dMapping id="props" node="0>15" />
    </i3dMappings>
</placeable>
